#backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. . Similar to the A. 1 or 6. They can be identified by two glowing eyes with teeth forming a circle with another thing that is theorized to be their tounge. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. ago. Jantlers are known to be heavier and larger than deer, yet somehow more agile, despite their weight, which can reach up to 201. an entity can be described as "anything that lives in the Backrooms. That's a good idea as well. 又怎么了?. As for. 10 Entities 900-999 Entities Entities 0-99 Shop the Quill store. Behaviors"If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. They may also be connected to the sanity meter having an insanity spawn once a players sanity is depleted. An Entity can be described as. Entity 3. backrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entity. The area also has a. Install. This area looks like a dim lit hotel from the 60. They are frequently found stationed in corners or hallways, remaining static until they're disturbed. Rattler passed for 351 yards and three touchdowns as the Gamecocks won their 15th straight over Vanderbilt, 47-6, on Saturday. Mother is a highly dangerous entity in the Backrooms. Entity 2-Hounds. 26th January 2002:𝙇𝙚𝙫𝙚𝙡 4 𝙧𝙚𝙨𝙚𝙢𝙗𝙡𝙚𝙨 𝙖𝙣 𝙚𝙢𝙥𝙩𝙮 𝙤𝙛𝙛𝙞𝙘𝙚 𝙗𝙪𝙞𝙡𝙙𝙞𝙣𝙜, 𝙩𝙝𝙤𝙪𝙜𝙝. The Smiler are typically passive creatures but sudden noises or motion (from panicking or retreating), will make them highly aggressive. Entity 3. ) Smilers; Rattlers; Skin-stealers; Boomers; Colonies and Outposts []Level 7 – “Thaslassophobia”. Killing yourself in Level ! after turning around in Level 1007 will send you to. . You suddenly no-cliped out of reality and made it to the backrooms. Description. Their Base is known to be "The Smiling Room". Entity 50 ("Dolls") - Dolls, true to their moniker, manifest as diminutive, child-like figures within the Backrooms. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. This is a list of all creatures that inhabit The Backrooms. Some Windows are safe when. Trash, overgrown grass and pest problems can spill over into neighboring properties. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in. 1296 "backrooms entity" 3D Models. fan_finland • 6 mo. Howler is an Entity from Kane Pixels’s Backrooms Movies - Minecraft Backrooms Entity Howler/Bacteria - Download Free 3D model by BIGBADTIKY999 (@bigbadtiky999sbhomo) Explore Buy 3D models. They appear dark grey and humanoid, but they lack several prominent features, such as a face or ears. They seem to be sapient and aware of their inhuman nature. They are some of the more common hostile entities found in many levels of. . The divergence between Entity 14 and a non-anomalous rainbow present in the Backrooms is the panoramic view, more often called a full 180-degree rainbow. Rooms would be dark and stuffy without the presence of windows. Lost_My_Will_To_Live • 1 yr. In this video, I will talk about one of the Backrooms Fan-made entities that look similar to Smilers. Free content updates with new levels and game modes keep the community rewarded. 7w8. 5. The story of the death slide in the backrooms continuesBeginning of history: second channel Bone Thief!The Backrooms - Bone Th. Therefore, this makes Crawlers an extremely active threat in the Backrooms. Stalkers, at least most of the time, target lonely, scared people in the backrooms. 5. It crawls on the walls and ceiling of Level -2, and when it finds a person, it disguises itself, becoming almost invisible, and starts heading towards the person. As he is the library's curator and librarian, he is believed to be the source of the library's chaos. There the group must fight against the horde of creatures when the restuarunt opens, and watch as their numbers slowly dwindle. Level π有一个特性令人恼,那就是所有句子都有着一样的韵脚。. It's your mind messing with you for you being alone with your thoughts until the point you start seeing hallucinations. Traverse through eerie backrooms levels while avoiding entities and other danger to try and escape. Instead, it is plausible that the backrooms feeds off the mental energy or force of will of those trapped inside. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!Entity 30. Wheres my dragonator!Description. The level has 5 areas that vary in safety. 响魇是掠夺性实体,喜欢和猎物打交道。. Lastly, "habitat" refers to how often you'll encounter the entity. Rattlers are rare entities in the backrooms. com defines as something "of, relating to, or being an intermediate state, phase, or condition; in between, transitional. . My friend was going to run a backrooms campaign and i was excited but come time to run it, regular dnd enemies, not like the backrooms at all, just an infinite dungeon """themed""" after the backrooms, well, more taking an infinite dungeon, giving it maybe diverse levels and calling it the backrooms, and none of the. Template Guide - A quick and simple guide to many useful templates. Entity 8-Partyruiners This one is not as good as the other but this one was harder too thank you guys so much for all the support of once we get to 1000 subscribers I will do a live In this video, I’ll explain the backrooms entity knows as “Kitty” and I’ll also explain “Skin Stealers”. Astrid F. This Backrooms video explains the Rattlers Backrooms Entity's behaviour and how to. It is based off the famous Backrooms creepypasta and contains only one Entity, The Backrooms Entity. It seems that since the backrooms are so constant and stagnant compared to our ever changing world, they are unable to adapt and will more than likely be hunted down. Partygoer Backrooms Entity 67 Rigged. ordial smilers were locked in the backrooms they started infighting which eventually left only one left. This video explains one of those dangers. Welcome to the Kane Pixels' Backrooms Wiki, a wiki for the online web-series created by Kane Parsons which is based on the online myth of the same name. . Description. Joke Entity XX - "A Funny and Ambiguous Entity Name, Which Could Mean Virtually Anything" Joke Entity 99 - "Operative Bruce Ackerman's Inability To Read The Fucking Room" Joke Entity 418 - "Of Coffee and Criminals" Joke Entity 666 - "The Chicken Man" Joke Entity 667 - "Satan" Joke Entity 9. Get Surfshark VPN at - Enter promo code DXARMY for 83% off and get 3 extra months for free!Follow and DM me and ill say hey 👇. Pinhead only appears when you fall asleep only on the floor of an odd level and when it does, you. The Backrooms. Go out of your way just to kill entities, even if. 2 1. This fungus' growth is extremely aggressive, and the infection is present in abundance on many levels. Level Fun. They also tend to travel alone, but large groups of them have been. 正在加载. The level gets dimmer the further one wanders from the starting point, with some areas being pitch black. They were usually known for their polarity with the Partygoers and their peace-loving nature. my reaction to that information, undertale singing man, my reaction to that information fallen down,song Underbase: fallen downBackrooms source Cats communicate through varying pitches of squeaks, similar to one of a dog toy. Why are they so Hostile? Personally,i think Entities are closer to opportunity hunters,since many of them embark in rather intelligent ambush and stalk tactic,The Smiler a definite example. Entity 15Smilers are an entity that is found inside of the Backrooms. It is not like it is the holy grail of entities, it is not like it has a good concept(it is bad), it is not like it is better than the clocksmith, then why do they matter anyways. ordial smilers were locked in the backrooms they started infighting which eventually left only one left. The entity's feet appear to be 'flat' although it does share some similarities with normal human. Smilers are generally hostile, and there have been many confirmed sightings of them. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly. backrooms. I thought it was a robot, with the cables to actuator motors and with a control module as the head. Voting closed. 5w6. Any entity of this class should be avoided at all costs. So I found a backrooms game where there's no entities. arrow_forward. Though, they telepathically communicate words as their direct communication to wanderers. Play Feed the Cat for Mobiles:— Seek Encounter0:20 — Ski. They are vengeful spirits that seek to destroy everything. A Family of Theirs. They often have unnaturally colored eyes- specifically, shades of purple. These entities possess keen sight and touch but lack hearing and smell. Entity 76 Overseer-D. 09:54. Entity 147 instances often wear sleeved clothing in order to hide their arms. To start watching the series. guide to all backrooms entities part 4. The concept of backrooms is dying : r/TheBackrooms. However kinda. dontmindmescrollin • 1 yr. The walls, ceilings, and floors of the. 3 Entities 200-299 1. This fungus' growth is extremely aggressive, and the infection is present in abundance on many levels. Level 9 "黑暗郊区 " 层级介绍【Backrooms后室】. 2k Views 7 Comment. Entity Number: 68 Habitat: - Extinct Description: The Partypoopers were Entities that resided on Level 52. Entity 1-Entity 1 Proposals. They are large eyeballs with a red iris and 4 long brown appendages, which move backwards and forwards as it moves. . 2 1. (I use 2) An empty table to insert generated positions into. Entity 20, also called The Thing On Level 7, is a gigantic fish belonging to Level 7 (Thalassophobia) of the Backrooms. If I was to control how often entities would appear in the backrooms, I would choose to have only 1/60 wanderers ever meet an entity. 1 / 8. All you have to do to beat them is look away and break the line of sight. Backrooms is one of the floors that can be played in-game. Backrooms的經典形象(使用電腦合成產生) 后室Wikidot站点使用的Logo. Backrooms Entity 27 aka Rattlers also like dark and stay in Dark just like Smilers and Frowners. 实体666是一个恶意的EXE文件,该文件能够伪装成各种电子游戏以及各种实用性应用程序,甚至能够以物理形式出现。. A Screamer is a level-exclusive, quadrupedal entity that has black, leathery skin, sharp claws, and a large, gaping mouth. I like the wiki because it's user friendly and is very expansive but on the other hand Kane Pixels's Backrooms lore is super well written and. Frowners represent a distinct entity within the Backrooms, serving as the antithesis to their counterpart, the Smilers. Although the backrooms entity it looks most similar to is the entity 666. Anthropomorphic Personification: Each Pillar embodies and represents a certain concept. (sorry I'm late) So, like an SCP-001 situation? entity 1, is a human, they like plague, spreading, you kill one its come more, its unstopabble and its gonna come to your house, and do whatever it want, scaveng, steal, destroy or. 3 Entities 200-299 1. Free of mondays! You play as Nermal, who stumbles upon this world and challenges Sansfield, the fusion of Sans and Garfield, to the ultimate duel. What's This Backrooms Entity?. The Backrooms Entity 97: Scream Eaters by Atom Rutherford [] Entity Number: 97 [] Habitat - Level 93 [] An artist's depiction of a Scream Eater, as described from several survivors and sightings. search suggestions: backrooms backrooms entity backrooms entity bacteria backroom party goers hazmat backrooms backrooms hazmat suit. Behaviors Two of the three ways will continue as. 通常可以找到实体666的网站有fileshare. Unknown Entity: The Bacteria. Turning around in Level 1007 will send you to Level ! (now destroyed) Eating an energy bar or almond water here will send you to Level 9223372036854775807. I beg you to not pile up my ask box. Level 974, colloquially termed "Cluttered Corridors" or "Disorderly Corridors," comprises an indeterminate set of corridors taking superficially aleatory designs and architecture. “Smilers” hide in dark hallways, dark corners, and almost anywhere dark. “Smilers” are attracted to people experiencing fear of the unknown, usually of an unknown entity (usually thought of as monsters) or threat. As said above, Entities are as wildly varied as living things on Earth, if not more — feel free to get creative! Enigmatic Entities Entities Mainlist Entities 2-99 Entity 2 - "The Windows" Entity 3 - "Smiler" Entity 4 - "Deathmoths" Entity 5 - "Clump"A lot of people call it a Duller (Entity 6) but I’d disagree, it might be an alternate universe entity, due to the lore story of Kane Pixel’s videos following on The Backrooms. 23 Like. As you might expect, this system posits that there are three levels to the Backrooms — the first level, which consists of the quintessential Backrooms environment of yellow hallways, manky carpet, buzzing lights, and an endless degree of labyrinthine monotony; the. You can post some of your art here, but not to the point where you're always posting your art here. Apart_Can_3232 • 1 yr. Stretch brings you The Backrooms Entity 10 - "Skin-Stealers" Animation. Due to its finite space, there are only a few rooms which can be accessed and explored in the level. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. The Backrooms Wiki - The Backrooms. Entity 3. The Backrooms. The Backrooms Entities If you're planning on posting my art on another platform, credit me. The best way to escape a Smiler is to keep eye contact. Share. E. 它们喜欢疯狂的人来作为他们的受害者. They can be identified by two glowing eyes with teeth forming a circle with another thing. You suddenly no-cliped out of reality and made it to the backrooms. [LINKS ](Discord Server: Twitter Account: Game Page: Youtube Channel: Tiktok Account)[Read. It is merely a myth, nothing but superstition. Rattler Duller Smiler Frowner Voting closed comments sorted by Best Top New Controversial Q&A Add a Comment. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. a) Ragdoll b) Hound c) Skin Stealer d) Partygoer =) e) Insanity f) Dino Plush 2) Come party with us, it's fun =) a) Hound b) Insanity c) Partygoer =) d) Ragdoll e) Mother f) Death Moth 3) What level is this a) Level 2 b) Level 4 c) Level 3 d) Level 0 e) Level 1 f) Level 6 4. 以及偶尔还会出现在视频分享平台上,如 videohub. The Window has a figure inside, always pointing at the target. 5 and can be found traversing the level in a hunt for any Wanderers. Boomstick: Hello everybody welcome back to Death Battle. It shares the magnitude of the main pool complex, with haphazardly separated rooms and intricate architecture, more often than not presenting chaotic patterns throughout the level. Mother will walk towards any player within a medium-sized. Mother will walk. They have long bony limbs, sharp claws, have eyes that are fully white, lacking irises or pupils and walk on all-fours like a dog, hence their name. So what exactly was that entity that appeared in the backrooms found footage video? it could entity #51 (I could be wrong dont judge me) in the hall of the mountain king but the entity's music is different. The backrooms derive some form of sustenance from their victims. tiktok. The group of 9 gets dropped into the backrooms, and eventually stumble upon its obligatory McDonalds. The Frowners " Entity 3-A" | The Backrooms Explained is the video of "The Frowners" inside the backrooms. Entity 147 instances are humanoid creatures that practically are identical to humans, except for the fact that they have four arms. Rattlers are well-hidden creatures that roam the Backrooms. The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. 3k Views 24 Comment. show more almost yours: 2 weeks,. . If you see monsters in the backrooms it means you started losing your insanity because you see something that doesn't exists. Entity 67, designated as "Sanguine Festivus", is a viral pathogen with highly unstable and volatile effects. The Backrooms. 致力于介绍后室的全部层级~ 第一部分哦!. Do not blink. Entity Name: Smiler. A Familiar Place - Part 1. As he is the library's curator and librarian, he is believed to be the source of the library's chaos. 怕什么来什么!又怎么了?,backrooms level!的子层级,双感叹level!- !,感受灵魂的终末,当你把Level 6的灯打开(?Level 6. Skin-stealers are tall, with the average height of a skin-stealer being 2 metres. Description The Wanderer, is something that is very hard to explain. The Backrooms. Probably Not, Rattlers, Being Smart, Would see that Frowners also have a rivarly against Smilers, So they would most likely team up to eleminate every smiler coming their way if they were to meet. Entity 16, scientifically referred to as “Undying,” is a unique entity with human-like features and appearance; there are no ways of "dispatching" these entities as of now, thus their name. 1 is a sub-level in between Level 37 and Level 38 of the Backrooms. These creatures are strange humanoid monstrosities, with four arms with a grayish-brown color when in a normal state. Content relat. With the help of it, 4 more rooms were investigated. Frowners run away or attack if they are in a large group and you make any sudden or quick movements. Join the discord server : Video n°25Level ! "Run For Your Life"These videos are based of the backrooms wikidot with som. This is Lambourne and Vincent’s guide on how to evade all Inside the Backrooms entities. Entities are creatures inhabiting the Backrooms. See moreWhat is an Entity? Entities are creatures inhabiting the Backrooms. Level 6. backrooms. Scarecrows. “Smilers” are attracted to people experiencing fear of the unknown, usually of an unknown entity (usually thought of as monsters) or threat. Quack is a duck that was once in a rough condition, but now in newer and overall more healthy manner ordered by Overseer-A. ”. 6 Entities 500-599 1. MOST DANGEROUS BACKROOMS ENTITIES FOUND FOOTAGE☁️Footage credits☁️Intro - reality. A Better Proposition. They are intelligent and can effectively communicate with humans speaking fluent English and French. Upon being roused, Dolls spring into activity, emanating an aura of severe dread and unease. Hey everyone and welcome to a HUGE compilation video where I go over ALL the Backrooms creatures and entities (published AND archived creatures) that i've ta. SUBSCRIBE IF YOU LOVE ROBLOX🐦 TWITTER: INSTAGRAM: TIKTOK: is a highly dangerous entity in the Backrooms. Level 9. The Smilers will only appear in the dark. Smilers tend to reside in dark areas on Level 2 and Level 3. " Liminal spaces are places in between destinations; airports, gas stations, and yes, eerie hotels and electrical stations. They can be identified by their signature reflective eyes and teeth gleaming in the dark. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. It can create illusions and trick your brain into thinking it is another human being. Level 9 "黑暗郊区 " 层级介绍. Entity 140, herein referred to as The Storyteller, is the resident entity of Level 906, the Infinite Library. Entity 3 – The Smilers. Aranea Membri seem to nest in empty, dark spaces above the roofs of many levels within the Backrooms, waiting for other entities or humans to approach its location (the entity’s so-called stalking stage). page revision: 6, last edited: 15 Feb 2023, 05:41 (275 days ago)Stretch brings you The Backrooms Entity 98 - "The Dollmaker" Animation. 1 is often seen as an extension of its main level, Level 37. 41"不幸" 层级介绍【Backrooms后室】,后室层级介绍 Level 503,Level. Nightingale). The Crawler fungus can only spread to humans through liquid. Navigating this surreal world is. It is super fun and safety from party goers =)There is a unknown disease and this level, it's symptoms are: Loss of Sanity, Death, and Heart Attack. They are incredibly dangerous, and any hostile encounters with them have always resulted in the death of the victim. ; Deity of Mortal Creation: Semi. 1 Entities 0-99 1. 致力于介绍后室的全部层级~ 第一部分哦!. What are the strangest creatures in Backrooms?Some information, I found from Backrooms Wiki. Level 9797 "无垠死亡" 【Backrooms 后室】,MR. Backrooms Wiki is a FANDOM Lifestyle Community. They are classified into three categories: their number, name, and habitat. 8 Rattlers • Uncommon on dark levels. They normally wander around aimlessly until alerted to the presence of a human. It's unknown what the smilers do after killing their victims, some think they just kill them, while other believe that they eat their victims. Social behaviours. 2: that thing built like a stickman made of paperclips. Smilers have a rivalry with frowners and rattlers and will go out of their way to attack them, even abandoning their wanderer target. Habitat - Level 61, Majority. List of Canons - A list of the major interpretations of the Backrooms concept. Backrooms entity sound. The rooms are bare, except for the occasional. r/backrooms • Guys I just got to this level and saw them. Also, if you play them, some entity will come out of the TV or Computer screen and kill you!!! Entities [] Red eye Lurkers; Scary entities; Partygoers (Nope, I didn't invite them to my level. Number: 3 Danger Level: High Smilers are entities with glowing white eyes and mouth. this gender might include feeling nonhuman, like an entity in the backrooms, having reflective glowing eyes and teeth, and hiding in dark corners or doorways. They don't need to eat anything, since they don't hunt anything. Backrooms Wiki is a FANDOM Lifestyle Community. Entity:insanities. backrooms, iirc. Entity 24Official name: Death RatsHabitat: Majority of levels in the BackroomsDeath Rats are Entities that can be found in various Levels of The Backrooms. Survival Difficulty Guide – All survival difficulties that can be used to classify a level. They're always smiling. "Number", as the name suggests, refers to the numerical notation of an entity. mitav8818. In this very short video a wanderer encounters a rattler. Physiognomically, Frowners bear a striking resemblance to Smilers, albeit with a key divergence: the characteristic upward curvature of the mouth is replaced by a pronounced downward arc, creating a frowning expression. Entity 17, commonly referred to as "Kats" due to their appearance, are entities that can be compared to their Frontrooms counterparts, Kats occupy the typical physical characteristics such as — strong flexible bodies, quick reflexes, sharp teeth, along with retractable claws, these creatures are generally situated in forest-like regions. Click here to go to the list of joke pages. 5-Frowners. Rattler. Alternate Continuity: Avatars of the Pillars even exist in other interpretations of The Backrooms, including the Fandom wiki. Watchers. Probably entity 666. Some levels are home to sustained communities, while others pose major threats to the life inside them. 4 Kilograms/444. They are humanoid creatures with white teeth and one or two glowing eyes. The Bacteria is a stick-like physical ominous entity which is said to be made out of wires from the ceiling of level 0 and is extremely hostile towards wanderers and other entities. This a backrooms entity Minecraft Mobs was remixed by Gleeful Nautilus. They can be identified by their signature reflective eyes and teeth gleaming in the dark. 它们不会直接杀死流浪者,但会不断发出响尾蛇的声音,这纯粹是为了把流浪者逼疯。. The harbor appears to be very large, as several expeditions have shown no barriers in either direction. Rattlers are well-hidden creatures that roam the Backrooms. The bacteria feels like something you could see in the backrooms. . 1) These entities are humans that became insane. Ocular Games. XD. Subscribe Subscribed Unsubscribe Embed Share Report collection Report collection Download 3D model. A dark brown horse of unknown danger and age. Entity Name: Smiler. The Backrooms HD wallpaper; 1596x1197px. A Rainy Day. Many of these levels represent what is known as "liminal spaces", evoking an eerie feeling inside the minds of their inhabitants. Entity Numbers [] A similar system applies to entities, which are also classified under the DCS, although it is much simpler. 74. this is a friendly backrooms creature that a LOT of people like, so I figured I'd make a short about it :)Pos. …sometimes, an entity is so special as to warrant its own classification as an enigmatic — usually due to far-reaching implications for the Backrooms lore. Want to discover art related to backrooms? Check out amazing backrooms artwork on DeviantArt. Smilers are most dangerous in Sublevel 0. Please note that entities aren't locked to a specific dimension, so don't categorize a dimension on the page of any entity. However they will always have a Smiling Face. Subscribe to downloadThe Backrooms Entities. Entity 17 preferably settles. Contains ads. Some Smilers may look different. MOST DANGEROUS BACKROOMS ENTITIES FOUND FOOTAGE☁️Footage credits☁️Intro - reality. This Face Family Backrooms Explained is all about the Face Family of the Backrooms. The Game Master is a sentient entity with an erratic personality. Recent Reviews:Backrooms Entity Trap Found TapeCheck Out THE BACKROOM 1998 Game On Steam Base Omega, which is in Level 4. The Backrooms are a secret Floor within Doors but bad that can be entered into by falling out the map and into the void. Spiders. Problem is, I can't find it anymore, and every time I search for a backrooms game like that, I get a dozen games all called "The Backrooms" full of jumpscares. The group has a total of 212 members, and holds a moderate amount of supplies, including Almond Water and a large armory of. You will end up here after falling in. A Family of Theirs. In this video, I’ll explain 5 backrooms entities I found interesting; The Smilers, Frowners, Death Moths, Rattlers and The Living Room. 5. They may also be connected to the sanity meter having an insanity spawn once a. contest-winner entity goicon2021 masked-maidens unmasked-canon. Now Am In The Backrooms, Here Are Some HD wallpaper; 1598x900px. Then theres the. The Backrooms is filled with what seems like never-ending dangers including both entities and objects. As we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 22th video of our Journey through ALL the Enti. Don’t be afraid to share your opinion. They don't require food to. . 被雪原覆盖的Level 9。. Backrooms Sound Effects 1. 85/14. The best way to escape a Smiler is to keep eye contact. More model information. The Windows are creatures in the shape of a Window. They do not exist, and they were made up to create more confusion. Speak to the entity; Run from the entity; Make eye contact with the entity; Discovery [] The Wanderer was unofficially discovered when a group of wanderers became suspicious of a person in their group, they questioned him and all died except for one, who was later hunted down and killed by Entity 1 as well. The Smilers might have a body, however the body of a Smiler has never been shown. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. Description. Frowners live in some of the safe Backrooms levels most common in Level Frown, They are like the opposite of the Smiler entity, but they don't wanna bite the victims head off. 2 Glitched Smilers • Most of them reside in the most glitched levels. Smilers deal 15-30 damage per hit making them highly lethal for prolonged periods of time as they can attack in extremely short intervals. #FilmoraGoCreated by Tech. one who relates to this xenogender may feel detached from their body, or feel as though their. Vertices: 56. It has spread across numerous levels of the Backrooms, causing widespread chaos and devastation within affected communities, and has infected a significant number of individuals, potentially reaching a scale of tens or even hundreds. Bone thief with Big Eye - The Backrooms Entity 121. The group of 9 gets dropped into the backrooms, and eventually stumble upon its obligatory McDonalds. Step 4: Stay here, as attempting to. Plumbing and electricity function normally in Level 974, and there is a decent Wi-Fi connection as well. Backrooms Explained brings you animated stories and tales about the Backrooms and more!Brought to you by a few fans of the Backrooms and SCP. Hey everyone! In today's video I go over 3 of the most friendly backrooms creatures/entities that are still powerful! This is a followup to the first episode. Description. A Family of Us. 1 Entities 0-99 1. Entities are monsters in the Backrooms, some are nice, some are mean, and some are pure evil. Subscribe. No Rainbows authenticated to be Entity 14 had been reported to possess an appearance of a 180-degree angle rainbow — the maximum degree in which it appears to bear is only. Most Yūrei are able to be placated or exorcised, but Onryō cannot be. Their skin has a leathery texture, and they are dyed with a yellow pigmentation. #Backrooms #the backrooms #Dollface #dollface backrooms #backrooms dollface #smiler #smiler backrooms #backrooms smiler #frowner #frowner backrooms #backrooms frowner #the other two are. Escape the Backrooms. But somehow it became real.